Friday, January 20, 2017

More new skins link for the Overwatch New Year's event.

It comes from a free Overwatch trial ad in China - fitting, because all these skins are tied to the classic Chinese epic Journey to the West.  Specifically,

Zenyatta seems to be Tang Sanzang - the Buddhism master of Monkey King Sun Wukong. Worth noting, another name for Tang Sazang is Tripitaka - who you may remember was represented in Ninja Theory's Enslaved: Odyssey to the West as a super-hot post-apocalyptic techno-hippie chick.

Winston is, naturally, Sun Wukong, the Monkey King.

Roadhog is Zhu Bajie, a pig monster and apprentice of Tang Sanzang, and Rein is Sha Wujing, another apprentice of Tang Sazang.

This is all very cool, of course, but all of these heroes have already received new legendary skins.  Zenyatta has his Nutcracker Christmas skin, Winston got the (awesome) Yeti skin, Roadhog got Junkenstein's Monster (Halloween) and Rein got two legendaries when the Eichenwald map launched.

Heroes without a new legendary skin so far..?  McCree, Hanzo, Sombra, Ana, Soldier, Pharah, Bastion, Widow and Sym.  Wonder what - if anything - is comin' down the pike for them?  That being said, the above, along with the Mei and D.Va skins that Blizz have shown off, are pretty damned groovy.

Year of the rooster!


Playdead tease their next game.

Good timing, eh?  "Don't worry about Playdead, folks, we're still making atmospheric low-color artsy platformers!"

In an unrelated story, the "embed tweet" button seems to have disappeared from my Twitter!  Wooo.

Thursday, January 19, 2017

Chamberlain & Chance 55 : Unhealthy Optimism.

Wiiith Alex!

Alex thisChamberlain that podcast on iTunes

Chamberlain and Chance - Unhealthy optimism

  • Chance plays Overwatch and Darkest Dungeon, but also something that's not Overwatch or Darkest Dungeon?!
  • Alex is troubled by gender representation in Dragon Quest VIII
  • Is Watch Dogs 2 shit?  Chamberlain says nay!
  • And who the fuck do Nintendo think they're fooling with the Switch? 
You'll have to tune in to find out!

Yeah, you need to watch the new Logan trailer.


Uncanny Valley is coming to PS4 and Vita on February 7th.

WTF is Uncanny Valley?

Huh.  That looks kinda' neat.  But what's the hook, man?

"Now to go into a little more detail about Uncanny Valley. We’ve always loved open sandbox games with a lot of possibilities. Playing only one way can be a chore though, so we want to present choices not only in the story but also the gameplay. 
To that end we decided to invest time into making the game feel more natural. Let’s say you’re locked in a room. You see a sturdy cart there, which you can push and break down the door with. There’s also a vent, so you can climb through it and you’re free. Maybe you found an axe earlier and you can destroy the doors, meaning you don’t have to find a key. This was our first concern –making the game logical. 
As much as we love Silent Hill games, we don’t want to create key hunting fetch quests if you can simply destroy the door. For the most part there still needs to be some sort of logical progression through the game. That’s our advantage over 3D games — we can make things like that happen more easily. 
What you do also has an impact on the story. Let’s go back to the previously mentioned situation where you break down the doors with a cart. When you do that, it’s going to be loud and that might attract hostile attention. If you go through a vent they might also hear you, or it could be a trap — you don’t want to be in a tight space with no escape when they find you. 
So the gameplay creates dilemmas. When we back that with the consequence system, you will actually have to think things through before you do something you’ll regret. There will be only one save game file per playthrough, meaning you can’t go back and change what happened to your character to achieve the best result. 
As for the consequence system, we are keeping it balanced. There will never be a situation where you will be too damaged to escape or progress through the story — you won’t be put in a wheelchair for the rest of the game! It’s a thin line between creating something that will be punishing and still fun, but through testing we will manage to find that perfect middle. And, as we offer a lot of options through playing, you will still be able to advance. Some consequences might affect the world, side characters, and how the story progresses, so it’s not always your personal health on the line."

Well... well holy shit.  But this looks like the sort of thing that came out on PC last year so let's give it a quick Googly-moogly...

Oh, okay.  Well...  I dunno man, this still sounds pretty cool.  Worth keepin' an eye on.

Darkest Dungeon launched one year ago today.

I don't think I need to mention my position on this little indie, but here's today's message from Red Hook:

"Darkest Dungeon released exactly one year ago today! Thanks to your support (which of course means a willingness to throw innocent heroes into harms way over and over and over again), the game has captivated over 1 million players on five different platforms. What began as a tiny nugget of an idea has become reality, and the thriving community around the game is something we are incredibly grateful for.

Thanks to this strong player base, the game is as alive as ever. The free Radiant Mode update is just around the corner, and Crimson Court DLC continues to take ghoulish shape as well. In addition, we are firming up plans for some other platforms which will enable us to bring Darkest Dungeon to even more players or give you more ability to play it in situations that fit your lifestyle even better. Reaching new players directly translates into an ability for us to do even more things with the game and its expansions. Last but not least, some of the merch is now sent off to the printer and we’re going to update our website soon with an online store where you’ll be able to get some DD swag!

When we started Red Hook in 2013, it was to be able to create unusual games that might not have been funded via a traditional publishing relationship. Thanks to Kickstarter, Early Access, and some amazing digital storefronts (Steam, PlayStation Network, GOG, Humble, CDP, and more), it’s happened. We genuinely can’t wait to see what this next year brings to the Estate.

–The Darkest Dungeon Team"

Wednesday, January 18, 2017

The next Overwatch event is coming sooner than you'd think...

I guess they took the complaints about Mei's holiday skin to heart.  I really hate the shoulder mantle though :(

That's neat though!  Finally, a new legendary for D.Va.

Tuesday, January 17, 2017

Tokyo Xanadu is gettin' localized. And it's getting a physical release!!!

Thank you, Aksys.  Here's a trailer showcasing the combat system from last year (it's an action-RPG).

It's coming "this summer," but an "EX Edition" will drop later in the fall with added content on PS4.

The Vita SE comes with a 5" Morimaru plus (wonder who Morimaru is?), while the PS4 SE comes with a 9" White Shroud statue (who's the White Shroud?)

So here's some deets over at the PS Blog if you're interested.  I'm almost-definitely grabbin' this.  Too bad Caligula isn't gettin' a physical release...

Thanks Obama - I mean Atlus

Oh damn The Flame in the Flood is out today on PS4...

But there's a new action-RPG on Vita that I wouldn't mind takin' a peek at...

It's also on PS4.  The Fate series is a pretty big deal, but I've never seen anything from it.  All I know is that Saber (the blond in the red dress on the left) is huge in the figure collecting community.  And it's not weird sex stuff either, it's usually like her in awesome armor and once, I think, in a wedding dress.  That went to a strange place very quickly.  Also,

Atelier Shallie Plus drops on Vita today.  But I'm waitin' for my physical copy from NIS America and... also never even started Atelier Escha & Logy, so... whatever.

I wonder where I left my enthusiasm?  I used to be silly with it.

Wewt! Little Nightmares is getting a physical release!

New trailer!

Picture of a special edition!

PS4, Xbox One, PC, April 28th.  Very cool.  I think I kinda' love that figure, too.  But what if the game sucks?  Could suck.  But it looks so cool and weeeird!